
The world is a beautiful stylised depiction of the Canadian wilderness, reminiscent of Firewatch, that from the sound of the first crunch of foot on snow and the wind whipping about your face, you are sucked into the environment that makes the challenge ahead feel very real! And there isn’t a Zombie or Cannibal in sight, its you verses the harsh conditions and the many natural inhabitants, and believe you me that’s more than enough to keep you on your frost bitten toes.Īs well as the standard fare of Hunger, Thirst and Fatigue to manage in The Long Dark you have to also consider Air temp and Wind Chill, the later of which can be negated some what with better clothing that can be found in the deserted cabins and buildings scattered across the landscape. Not a bad place to watch the end of the world… Gameplay Its amazing to believe that the sandbox version, as it is now, was originally only meant to be a test bed for the upcoming story mode. Launched into EA in September 2014, The Long Dark has more than 550k sales on Steam and enjoys a ‘very positive’ rating from over 22k reviews, and that’s before they implement the actual ‘game mode’ they had planned all along. The Long Dark, developed by the Canadian team at Hinterland, is a stylised survival game that focuses on exploration and realistic simulation over many of the current ‘if you built they will come’ EA survival games.

Make it through the night and you might even consider trying to solve the mystery of the geomagnetic disaster that caused all this mess. Stranded deep in the Canadian wilderness you are left with only one option, survive at all costs against the harsh conditions and fearsome wildlife.
